Some environment sculpts and bakes I've been working on for a slightly stylized scene. Nothing is textured yet, since the scene is still a WIP.
High poly sculpt
High poly Zbrush sculpt. Some day these trees will have leaves...
High poly Zbrush sculpt
High poly Zbrush sculpt on top, low poly with baked normals on the bottom
Wireframe on low poly rocks
Low poly landscape with baked normals and AO
Low poly landscape with baked normals and AO- wireframe